Twilight Struggle: Red Sea - Conflict in the Horn of Africa
The USA and USSR vie for control of the Red Sea during the Cold War. Lees meer
"Now the trumpet summons us again" —John Fitzgerald Kennedy, First Inaugural 1961.
Twilight Struggle: Red Sea – Conflict in the Horn of Africa is a two-player, stand-alone, card-driven game that builds on the award-winning Twilight Struggle.
The year is 1974, and the Soviet Union and the United States have been locked in a life-or-death struggle across the globe. As so often happened during the Cold War, a relatively obscure region of the world suddenly took center stage. Emperor Haile Selassie I of Ethiopia, a bedrock U.S. ally in Africa, had grown old and increasingly dictatorial. In 1974, a group of young Marxist officers staged a coup and took hold of the the reins of power. This revolutionary leadership sparked a chain of events that upset the regional balance of power and unleashed all the familiar elements of Cold War competition in the Horn of Africa.
With a more limited scope and much shorter playtime, Twilight Struggle: Red Sea is the perfect way to introduce new players to the Twilight Struggle system, while maintaining all the tension, decision making, and theme of the original classic. The cards from Twilight Struggle can be used in TS: Red Sea and vice versa.
—description from the publisher
Aantal spelers | 1-2 spelers |
Spelduur | 35-75 minuten |
Aanbevolen leeftijd | 14+ |
Game Designer | Jason Matthews |
Artiest | |
Taal | ENG |