The Mending Circle RPG
The Mending Circle is a GM-less role-playing game for precisely three players that tells stories of hope and healing. You come together as a coven of three witches sent to help someone in need. Lees meer
The Mending Circle tells stories of hope and healing. You come together as a coven of three witches sent to help. You are there for those that have no one by their side. You can be a helping hand, that one lucky break they need to get back on their feet.
At their heart is always one or more of the Torn: someone in a state of pain or anxiety and in need of support. Most likely they are scared, poor, isolated or marginalized in some way that makes it difficult for them to access help themselves. This pain does not come from a physical ache but rather from a metaphorical, emotional wound. If it persists it often leads to more suffering radiating outwards.
But this Wound catches the attention of three witches that set out to help. Using your magical charms you will help and guide the process of healing. As a first step the Torn needs to reach a state of relative safety and stability. Only after this is achieved can they confront the source of their pain and gain awareness. Finally, they have to make a new meaning for themselves to move forward.
The Mending Circle is a cozy and wholesome role-playing game. It helps you to tell emotional stories that resonate with everyone at the table. Together you can explore vulnerability in a safe and uplifting way.
For it to work best it requires a degree of openness. Combined with the lack of a game-master the game tends to work best for tight-knit groups of players that have some experience with storytelling and role-playing games.
Designer | Martin Nerurkar |
Artiest | Agata Bednorz, Denise Sostre, Taylor Blue, Agata Perszutów |
RPG Family |