Two-Hand Path RPG
Draw power-ups right onto your mage's hands in this solo roll-and-write dungeon crawler. Lees meer
Draw power-ups right onto your mage's hands in this solo roll-and-write dungeon crawler.
Dungeons.
You're a mage searching the cursed ruins of a post-fall city— the ghoul-infested supermarkets and subway tunnels left after a supernatural war.
Yahtzee.
You'll fight hard to survive, using a dopamine-pumping "polyhedral-yahtzee" inspired combat system to slay foes with precise spell combinations. Make tough decisions, push your luck, and leave a trail of arcane destruction.
Drawing.
Level-up by drawing rings, bracelets, tattoos, and scars right on your character's hands. This is your entire character sheet, and everyone's sheet ends up unique.
Materials Needed: One complete set of dice (d4, d6, d8. d10, d12, and d20), printer, paper, and pen (coloring supplies optional but encouraged).
Contents: 24 pages (rules, spells, treasure, random encounter table, character sheet, and 5 dungeons.)
Game Length: Five 30 minute sessions, with high replay-value.
Rating: PG-13. Contains violence, veiled references to torture, and moral choices.
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